Category Archives: DDO

When persistence pays off

Sometimes in MMORPGs dungeon runs are just not doable, the party’s gear level isn’t high enough, or you have the wrong mix of classes to pull off a win given the challenges ahead. No amount of player skill or coordination … Continue reading

Posted in DDO, MMORPG, World of Warcraft | 1 Comment

Dungeoneering in its purest form

After our second Dungeons & Dragons Online session, I decided I should post a few of my screenshots of the more interesting places and sights we’ve seen. Our characters are level 8.4 (two ranks or ‘pips’ out of 5 towards … Continue reading

Posted in DDO, MMORPG | 1 Comment

Quest failure condition overcome

Last night we decided, in our gaming trio, to return to Dungeons & Dragons Online. If we stick to the game this time our goal is to get the 2 character levels needed to get this trio started on the … Continue reading

Posted in DDO, MMORPG | 1 Comment

Crafting timeline in Luclin #EQ2

Playing through the tradeskill quest timeline in Everquest 2’s Luclin expansion, I’ve been struck by all the little details that add such richness to the experience. These crafting quests offer the perfect antidote to the MMORPGs obsession with “kill X … Continue reading

Posted in DDO, EQ2, MMORPG

Common monsters in MMORPGs #IntPiPoMo 2019

Here’s another in my schedule International Picture Posting Month posts showing off some more of the many screenshots I’ve collected while playing MMORPGs. Kobolds, Dungeons & Dragons Online They may lack candles, but these little lizard rascals are very, very … Continue reading

Posted in DDO, EQ2, ESO, Guild Wars, LotRO, MMORPG, SWTOR, World of Warcraft | 2 Comments

Cities in MMORPGs #IntPiPoMo2019

For this first installment of screenshots for the 2019 edition of International Picture Posting Month, I’m going to present some of my favourite city views from various MMORPGs. Cities are almost always a major hub or quest giver location in … Continue reading

Posted in DDO, EQ2, ESO, Guild Wars, LotRO, MMORPG, SWTOR, World of Warcraft | 2 Comments

Self-imposed difficulty in MMORPGs

I was reading a post by Naithin at Time to Loot this morning about “Playin’ by new Rules” and it got me thinking about my own rather varied MMORPG gaming history. The post details a community-invented ‘Iron Man’ ruleset that … Continue reading

Posted in DDO, EQ2, LotRO, MMORPG, World of Warcraft | 2 Comments