Category Archives: SWTOR

Do dailies keep you gaming? #Blaugust2019

Gaming time has been a bit restricted of late, but I have been regularly logging into Everquest 2 and Star Wars the Old Republic – mostly it has to be said to do dailies. In the former game I’ve no … Continue reading

Posted in EQ2, MMORPG, SWTOR | 3 Comments

Joy in the moments 2019 #blaugust

We’re entering the Developer Appreciation Week segment of Blaugust 2019 as of today. Part of Blaugust this year for me is to do updates on posts I’ve done in previous years. Last year I posted about taking joy in the … Continue reading

Posted in EQ2, MMORPG, SWTOR | 2 Comments

The joy of movement abilities #swtor

I’ve posted before about how much I love having useful movement abilities in MMORPGs. I’m particularly fond of the ‘warrior charge’ style closer ability to get you into combat quickly: it helps to keep me in pace with a group … Continue reading

Posted in MMORPG, SWTOR | 2 Comments

Choosing favourites among dailies #swtor

I’m back in Star Wars the Old Republic at the moment and back into running some dailies on my Jedi Shadow tank. I did pop to see Dantooine for the first time, though there’s no pirate event running to take … Continue reading

Posted in MMORPG, SWTOR | 1 Comment

A fresh perspective #swtor #worldofwarcraft

I’ve found myself playing Star Wars the Old Republic again for the first time in a while. The levelling trio Imperial-side were brought back out of mothball. I’m taking a break from World of Warcraft because I’m not likely to … Continue reading

Posted in MMORPG, SWTOR | 1 Comment

Playing vs reading about MMORPGs

I read a variety of MMO blogs and have done for years now, many relate to specific games that I play or have played. Certainly the familiarity of gameplay experiences that I can relate to often first attract me to … Continue reading

Posted in EQ2, Guild Wars, MMORPG, SWTOR, TSW | 8 Comments

Changing gaming tastes (or not)

A few bloggers have been discussing changes in online gaming tastes in the broadest generalised sense (e.g. Bhagpuss, Endgame Viable). If developers follow such trends in terms of the games they create, then apparently we’ve become more casual or less … Continue reading

Posted in EQ2, FFXIV, MMORPG, SWTOR, World of Warcraft | 4 Comments