Category Archives: DDO

Red fens adventure #DDO #Blapril2020

We’ve continued our party-of-three adventures in Dungeons & Dragons Online this weekend with two sessions running the instances accessible from the Red Fens wilderness adventure area. This swampy area has a lot of details to it apart from the dungeons … Continue reading

Posted in DDO, MMORPG | 2 Comments

Set sail for adventure #DDO

Fresh from the unlock of content for all players, our DDO trio static tackled the Sentinels of Stormreach chain over the weekend. This set of four related quests took our party across farflung locales in Eberron as we set sail … Continue reading

Posted in DDO, MMORPG | 3 Comments

A generous game company offer

Given the current context, it gladdens my heart to read that Standing Stone Games has announced they are making all content freely accessible for Dungeons & Dragons Online and Lord of the Rings Online available to all players through 30 … Continue reading

Posted in DDO, LotRO, MMORPG | 3 Comments

How observant should mobs be?

Playing World of Warcraft Classic I was struck by just how illogical monsters tend to be over spotting adventurers rampaging through their home. Most MMORPGs have pretty dumb Non-Player Characters, they stand around, or maybe wander around, but will completely … Continue reading

Posted in DDO, LotRO, MMORPG, World of Warcraft | 1 Comment

Because it’s there..

I have a habit of climbing any available surface in MMORPGs. This applies in the open world and even in dungeons. I just like to see if my character *can* get up onto this surface or that area. Not all … Continue reading

Posted in DDO, MMORPG, Neverwinter, World of Warcraft | 1 Comment

Conjured food and drink

Although I’m sure it doesn’t taste that great, and the lack of variety could get on my modern-sensibility nerves, in MMORPGs I do enjoy playing with classes and items that can conjure food and/or drink. I suppose it’s less of … Continue reading

Posted in DDO, EQ2, MMORPG, World of Warcraft | 3 Comments

Environmental challenges in MMORPGs

I’ve been reading about environmental challenges in tabletop roleplaying games and started thinking what examples I could come up with from this genre. I’m talking here of ways in which a combat encounter or character’s progress can be made more … Continue reading

Posted in DDO, EQ2, MMORPG, World of Warcraft | 5 Comments

Of static dungeon groups

I often mention static dungeon groups in my posts since I’m usually involved in at least one at a given moment. As far as WordPress’ search tells me I’ve never really talked about this style of gameplay as the topic … Continue reading

Posted in DDO, MMORPG, Neverwinter, World of Warcraft | 2 Comments

When persistence pays off

Sometimes in MMORPGs dungeon runs are just not doable, the party’s gear level isn’t high enough, or you have the wrong mix of classes to pull off a win given the challenges ahead. No amount of player skill or coordination … Continue reading

Posted in DDO, MMORPG, World of Warcraft | 2 Comments

Dungeoneering in its purest form

After our second Dungeons & Dragons Online session, I decided I should post a few of my screenshots of the more interesting places and sights we’ve seen. Our characters are level 8.4 (two ranks or ‘pips’ out of 5 towards … Continue reading

Posted in DDO, MMORPG | 1 Comment