Category Archives: Starfinder

Creative writing and OGL controversy #D&D #Starfinder

The podcasts that I listen to while walking / commuting to University have been rather dominated by the Wizards of the Coast – Open Gaming License controversy of late (e.g. DM of None). For anyone not that connected with Dungeons … Continue reading

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All the Dungeons & Dragons news

There was a flurry of Dungeons & Dragons news last week (see Polygon.com summary), it came out just as I was ramping up to a frantic week of work so I was kind of distracted from absorbing any of it … Continue reading

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Adaptations in TTRPGs

Thinking back to what I wrote about adapting to a dual-stick controller previously, I was reminded of several examples of adaptation in another gaming context: tabletop roleplaying games. I’ve also written before about the forever nature of roleplaying rulesets and … Continue reading

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Starships and the Drift in #Starfinder

Drift travel in the Starfinder RPG involves planar travel through the technological transposition of the starship between normal space and the ever-shifting plane of the Drift. It’s characteristics and the function of the literally divine-inspired Drift engine technology remain only … Continue reading

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Gaming update – June 2021

I’m in a real MMORPG lull at the moment for various reasons. We’ve been on a World of Warcraft break for well over a month now, although 9.1 has a launch date looming, I’m in no big hurry to return … Continue reading

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“My mana is low”

When we started playing World of Warcraft Classic we were suddenly reminded of all the ‘error’ phrases that characters say if they are low on resources, you know the ones: “My mana is low”, “Not enough energy”, etc. They were … Continue reading

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Comm Units in the Starfinder RPG

The Starfinder RPG takes place in a setting with high technology and varied means of communication, player characters can be in near-constant contact with each other even over significant distances. This blog post examines some clarifications and limitations surrounding comms … Continue reading

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Data manipulations #Starfinder

Technomancers master a combination of magic and technology to become the foremost data scientists, computer engineers and shadowy computer operatives in the Pact Worlds and beyond. Rules as written in the core book, they have few spells that allow them … Continue reading

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Guns on Castrovel #Starfinder

The jungle-covered world of Castrovel has restrictions on most types of heavy-industry, with several powerful factions like the Green Faith and the Xenowardens lobbying to keep the planet’s extensive wilderness regions untouched by development and pollution. This beautiful planet has … Continue reading

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Absalom acquaintances 3

This post is part of a series of posts detailing non-player characters and specific locales on Absalom Station, the heart of the Starfinder RPG setting. Any resemblance to real life entities are purely coincidental. Please feel free to use this … Continue reading

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