I was playing LOTRO yesterday, moving deeper into the Lone-lands zone, when I came across not one but two areas chock full of signature (aka elite in other games) monsters.
Were I playing my warden I’d probably not worry much about fighting such things, I was able to solo a few on my newish Rune-Keeper, but it wasn’t easy and pulling more than one at once wasn’t safe. I may not be that optimised for my level, I’m not wearing full sets of crafted gear, but I have been grinding out deeds and do make use of buff food and scrolls.
Using tactics such as leashing mobs carefully so a pair is split by one resetting, and being careful of patrols and my surroundings I was able to work my way into the gathering node I was originally aiming for but then I realised I was deep into a full signature area. It would at the least slow down my progress a lot as it takes longer to kill each one and the chance of an over-pull and subsequent character death were much higher.
I realised upon reflection that when playing solo I’m pretty cautious as I play. It’s not that the game has a particularly strong death penalty, but I do care about my characters, and I’m not inclined to risk a character death without a very good reason. This isn’t anything new, I always used to sneak around as many mobs as possible on my champion. When grouping up I’m happy enough to pick up the pace – I duo’ed for a bit of the session in a non-elite area and we were able to quickly clear the zone working as a pair and as individuals in equal measure. There is a difference to having company, however, knowing that someone can come to your aid if things start to go wrong.
How cautious/reckless are you when playing your favourite MMORPGs (does it depend on the game)?