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Category Archives: Neverwinter
Sentimental character actions
Some days, when I have other gaming plans, I log into Everquest 2 for a really short session just to check on Overseer missions, check my broker sales, the usual character ‘admin’ type stuff. But I rarely if ever forget … Continue reading
Posted in EQ2, MMORPG, Neverwinter, World of Warcraft
2 Comments
Gaming in troubling times
I should have been writing an ‘AFK’ post today. I had planned to return to Canada for another holiday and reccy of the potential future move there. But Corona virus has put a sudden and absolute stop to a lot … Continue reading
Posted in Archeage, BDO, DCUO, EQ2, MMORPG, Neverwinter
3 Comments
Because it’s there..
I have a habit of climbing any available surface in MMORPGs. This applies in the open world and even in dungeons. I just like to see if my character *can* get up onto this surface or that area. Not all … Continue reading
Posted in DDO, MMORPG, Neverwinter, World of Warcraft
1 Comment
Weird and wonderful locales
Neverwinter’s zone design is seriously impressing me as a play through Undermountain’s Module 16 and beyond. It’s not the newest content, but I’m used to being behind in all the games I play, and I’m duo’ing so we’ve made good … Continue reading
Posted in MMORPG, Neverwinter
2 Comments
Weird and wonderful creatures
We’re ploughing through the Undermountain module (16) content in Neverwinter, and I wanted to post a few screenshots of the weird and wonderful creatures we’ve been encountering. This module takes us deep into the Underdark, inside the mega-dungeon of Undermountain. … Continue reading
Posted in MMORPG, Neverwinter
2 Comments
Of static dungeon groups
I often mention static dungeon groups in my posts since I’m usually involved in at least one at a given moment. As far as WordPress’ search tells me I’ve never really talked about this style of gameplay as the topic … Continue reading
Posted in DDO, MMORPG, Neverwinter, World of Warcraft
2 Comments
Undoing system changes in MMORPGs
A few random thoughts came together today when I thought of system changes in MMORPGs that I’d most want to undo. System changes in these online, ever progressing games are inevitable as it’s part of the value proposition to players … Continue reading
Posted in MMORPG, Neverwinter, SWTOR, World of Warcraft
6 Comments
Delving deeper into Undermountain
As we dig deeper into the current gameplay of Neverwinter, I’m impressed with some of the sweeping changes that have come since we last played. The new zones are enjoyable and have some great non-player characters to interact with as … Continue reading
Posted in MMORPG, Neverwinter
4 Comments
Expectations regards difficulty in MMORPGs
Over the last few days we’ve played several sessions of World of Warcraft’s 8.3 patch, Visions of N’Zoth, and in parallel we’ve also played through the early parts of Neverwinter’s Undermountain content (Module 16). Playing both games it’s interesting to … Continue reading
Posted in MMORPG, Neverwinter, World of Warcraft
3 Comments
Neverwinter in 2020
Well, it seems it doesn’t take much to get me to go back to a MMORPG that I enjoy playing. Especially if my husband or friends are interested in playing it. So I mentioned Neverwinter recently, and one thing led … Continue reading
Posted in MMORPG, Neverwinter
Comments Off on Neverwinter in 2020