Category Archives: SWTOR

Two minds on the gear grind

A couple of different articles have brought me to thinking about grind in MMORPGs. Shintar¬†writes at Going Commando an update on the Command XP system that was introduced to Star Wars the Old Republic this year. The system allows you … Continue reading

Posted in Gaming, Neverwinter, SWTOR, Tera, WoW | 4 Comments

The highs and lows of side quests

Syp of the Bio Break blog started a discussion, earlier this week, about the value of side quests, or indeed whether they still have any value at all. More prominent storytelling in many MMORPGs has caused a split between quests … Continue reading

Posted in Gaming, LotRO, Rift, SWTOR | 6 Comments

First ever MMORPG pics

A little late to party, I noticed the official Everquest 2 Twitter account had asked for players to share their oldest screenshot. That’s a rather fun idea, looking back through old screenshots is always fun! Everquest 2 Created back in … Continue reading

Posted in EQ2, Gaming, Guild Wars, LotRO, SWTOR, Tera | 1 Comment

Spreadsheets for MMO characters

For the MMORPGs that I’ve played more seriously, I have invariably at some point created a record of my various characters progress. Since I’m a computer scientist I tend to use spreadsheets for simple lists of such info. On my … Continue reading

Posted in EQ2, FFXIV, Gaming, LotRO, Neverwinter, SWTOR, WoW | 5 Comments

Annoying NPC voices

There are a couple of NPC voices that I seem to be hearing way too often during recent gaming sessions, voices that annoy me for various reasons. Here’s a couple of examples, in no particular order. Khadgar, World of Warcraft … Continue reading

Posted in Gaming, SWTOR, WoW | 2 Comments

NPCs and the replayability issue

Shintar has a post over at Going Commando about non-player characters (NPCs). I was reminded of this topic while playing WoW with my husband yesterday. We were doing Broken Shore world quests for the daily reputation boost hand-in. Repeating the … Continue reading

Posted in Gaming, SWTOR, WoW | 1 Comment

Travel and realism in MMORPGs

Over the last few months I’ve been ruminating over the role of travel in MMORPGs. I’ve played some irregular sessions of two more ‘realistic’ games, Black Desert Online ; a game where a mount or vehicle has a more tangible … Continue reading

Posted in BDO, Gaming, SWTOR | 5 Comments