Low intensity gaming

Our dungeon group has been on hiatus for nearly two weeks and I’ve chosen to take that opportunity to really step away from my usual, quite intense, gaming habits. After a day of sitting in front of the computer to work from home, spending most of the evening at the same computer to play World of Warcraft, Everquest 2 or another MMORPG isn’t always the healthiest choice.

Moo Squad have been resting

This break coincides with a few other factors dragging me away from the usual gaming haunts: the weather has been pretty awesome, and husband and I have been indulging in some nostalgic point & click gaming marathons – we’re most of the way through the first Broken Sword, and before that played through Cruise For A Corpse.

Another background reason for this though is that I have some leave planned mid-August and intend to use it to do some intensive writing on my next Dungeons & Dragons module for publication. I’m keenly aware that the last time I went into this mode I ended up with some repetitive strain injury-style symptoms – aching fingers and cramps. Given that I have to type away all day long on a keyboard, this is not something I can risk, and the obvious thing I can do is rest up in the evenings and weekends more by *not* gaming all the free time I have available.

That’s not to say I’ve given up on MMOs completely. Far from it, but I limit myself to much shorter sessions and do not play them every single day. It’s good for not reaching any possible burnout point as well probably as well. One activity that really suits this current mode is the Overseer system in Everquest 2. It’s super low-intensity gaming. I log into different alts, take the rewards of any completed missions and/or set off new missions. Sometimes I log in twice a day to allow the optimum expiry of cooldowns on missions or agents. It involves switching between alts, trading rewards back and forth, bank sorting and some comparing between alts of which character has what agent with the needed combination of agent traits.

There’s the typical MMO thrill of receiving a useful reward, such as a new agent with a trait I haven’t available is a particular positive outcome. There have also been a lot of gear upgrades for my poorly equipped heroes. When I’m feeling like more intense gaming again I must get around to finishing the adventuring timeline on my main, but that requires running the solo dungeons which are non-stop fighting.

Looks like an upgrade

I do also do the odd emissary run in WoW Retail, say if a gold emissary or a weapon-reward chest emissary is up. These are usually easy and quick to complete, though we do have quite a number of alts that can run these sets of world quests, so I have to resist the temptation to overdo those as well.

World Quest boss fight

Do you have a favourite low-intensity gaming activity in an MMORPG?

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2 Responses to Low intensity gaming

  1. bhagpuss says:

    The thing about the Overseer missions is they give much better gear than the solo signature quest line. Really much better. If you do those regularly enough you’ll end up with a bare minimum of 165 resolve gear in every slot and anything up to 180 if you’re really lucky. If you have a maxed adorner you’ll also get the limited-use recipes for most of the red runes and enough planar material to transmute for the manas and fragments to make them. Combine that with running the Diaku Corral instance a few times for the gear that drops there and you’ll have a character so powerful that the Sig line dungeons will seem trivial.

    Unfortunately, the rewards from the Sig line will also seem trivial! Still have to finish it if you want to fly on the moon, but otherwise I’m not sure there’s much point. I’ve only done it on two characters but I have six dressed in gear beter than the Sig line offers now. It seems a bit backwards but I think it’s good design. There’s a very clear twelve-month content cycle to EQII these days and the Sig line from the expansion really only remains relevant, even for solo players, for maybe the first three or four months.

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