Playing through the dailies in Star Wars the Old Republic I noticed a certain pattern in some areas such as the Ossus Farms. Here Republic players like myself are deploying defense turrets and putting out fires. As I have played I’ve seen Imperial players in the same zone doing the opposite – destroying turrets and starting fires. Effectively the state of certain clickable items or installations ‘seesaw’ between two states as players of both factions interact with them.
I’ve even seen players of the two factions following one another to benefit from the one player’s actions setting up the other’s mission goal clicks.
It seems, from my PVE perspective to be almost encouraging cooperation between the factions even if there’s no direct communication. I imagine it’s a very different experience for those who like to flag for PVP.
It has made me think of earlier zones designed to bring the factions together where PVE content was also present. I did some sessions on Ilum back in 2013 (where does the time go!?) because of the Gree event, but I can’t honestly remember whether the setup of the mission objectives was similar (seesawing based on the two factions opposite goals).
In any case I’m happy enough questing alongside Imperial characters since I can remain unflagged and, for some missions, their actions actually help set up my own objectives!