As a follow-up to yesterday’s news post about the next Dungeons & Dragons Online expansion, I’m also very happy to see that Eberron is back as an officially supported setting for D&D 5E.
My longest-running campaign for tabletop is Eberron-based, I’m a big fan of this pulp/noir setting: which showcases a world that is markedly more modern in feel than standard D&D fantasy and darker in tone. It’s a setting where low-grade magic is mass-produced, where magic has shaped warfare and those controlling its manufacture have power rivalling nations. The setting has analogies to technology, but fueled by magic, not steam or electricity.
The new 5E book is the Wayfarer’s Guide to Eberron, which isn’t designed as an exhaustive gazetteer of the world, or as a replacement for the 3E or 4E setting guides. Certain mechanical elements central to the world are still in development (under the Unearthed Arcana banner), including the iconic Artificer class. You can read more about the development and features of the setting in the link above or over at Keith Baker‘s own blog. The book will be updated for once these elements are finalised, so I’ll be buying it soon as I’m itching to get started on writing my own Eberron-based D&D 5E campaign.