I kind of hit a brick wall on my progress in the Planes of Power content for a while, my character had quests to go to the Plane of Innovation, but when I went there it seemed I’d be overwhelmed very easily within moments of stepping away from the entrance portal. I had been carefully reading the quests as I started the Legacy of Power Signature, and knew going into the Plane of Innovation that I was supposed to have a zone-specific buff increasing health and potency. I had that active as I first entered, and by chance, also had my healer mercenary deployed (Kluuron V’Lorn). I took my usual approach to an instanced zone: start slow and clear as you go. That worked for maybe one group of small spider-like mechanicals, but I soon found my health plummeting without warning and was looking at the revive screen.
After this had happened a couple of times, I took some time to check the faction vendor in the Plane of Magic and replaced a couple of items with slight upgrades – nothing major though. I was also aware that my character is level 107 at present, the signature quest is 110, but in my experience of EQ2 getting quests over your level isn’t that uncommon – the guide to this zone suggest it is for level 105-110 so that doesn’t seem likely to be the problem.
Given the difficulty spikes I’ve been experiencing, I decided to just follow the wiki guide to minimise wandering around and random fights. With this I actually made a fair amount of progress, killing several boss mechanicals without further character death. That’s not to say my character is having an easy time of it, I’m having to be careful to keep my reactive heals up Malevolent Diatribe (and similar), forgetting this or overpulling is likely to see my health plummeting very quickly. My mercenary’s healing isn’t enough, whereas my reactive heals when up seem to keep my health at 100% all the time – it’s all or nothing.
These prestige chain quests are labelled as heroic so I would expect some increased difficulty over normal open world questing, the health pools of monsters are certainly larger. I’m having to use my ascension abilities as much as possible just to end fights in a reasonable time. The damage spikes are still the aspect of this content I’m finding somewhat off-putting – I’m ok with learning the odd boss mechanic, but being “on edge” so much during questing is a bit draining.
For now I’m ok with pushing on to see more of the expansion’s storyline. The locking of content in heroic instances has caused me to leave stories unfinished in previous expansion, so well see how far I get this time.