An open question: is it better to focus on levelling content first in a MMORPG with a significant story component? I read over at Massively OP this morning that there’s a Spring Seasonal themed after Poison Ivy at the moment. I’m not that familiar with the game’s terminology but it seems to be an annual event?
The questions this raises are two fold. Is it better to focus on the levelling story to see that contiguously and as highest priority? I’m always a bit wary of such events, in some games they give out quite a lot of XP and you can find yourself suddenly miles ahead, XP-wise, of the story you last did.
Secondly what are the chances that there’ll be some spoilers in any story attached to such an event, my concern being that it is likely written for max-level characters/veterans of the game more than a new player.
I suspect we’ll skip this as we’re not at the stage of needing housing items (I do have mine unlocked but haven’t even been there yet!), and we’re getting plenty of cosmetic drops just from the levelling zones at the moment. I like the sound of such events scaling for characters level 10+, so they’re inclusive in design, but I don’t necessarily want to be distracted from the main story on this first run through.