Rift: roadblock quests

Before the weekend I came across an example in Rift of what I’ve decided to call a ‘roadblock quest’, one that I need to complete in order to continue the main storyline of the expansion, but one that isn’t doable without unusual measures.

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Up to this point the storyline was easy enough to follow solo, tough at times if I accidentally overpull densely packed monsters, but certainly soloable. The quest “Eyes on the Oculon“, however is a pretty hard nut to crack. As I neared the end of the quest, a longish series of tasks, involving me bouncing between the ironclad wrecks of the Bloodfire faction, I came to the last step of boarding their flagship to destroy the titular ‘Oculon’.

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Here though, after battling past lots of trash, I had to fight four elite monsters guarding the item, followed immediately by a boss. I tried this fight in all my available specs and didn’t come vaguely close to killing all four. I had no quest item I could use to weaken them or somehow even up the odds. So eventually, as my soul repairs mounted, I looked online for some clue as to what I was doing wrong.

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According to forum discussions it seems to be the quest rather than my approach at fault, although there is an accessible to all ‘work around’. The Intrepid Adventure system, drop-in and out raids, bolsters all characters joining it to level 65 (four levels above the zone). Using that system but not clicking teleport leaves me a time window of being over-powered before the system kicks me for inactivity. That allowed me to kill the four guards with ease, I then dropped from the raid in order to defeat the boss as normal.

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This ‘roadblock quest’ is either miscategorised and should be flagged as ‘group’, or preferably adjusted to cater for the thinner player population in zones below the current content. Sure, I might need to work more on my builds still, but killing four elite mobs at once seems a bit of a stretch for normal solo content. I imagine there are examples in other MMORPGs of quests that can block progress and that are far more difficult than they should be, perhaps due to a bug or a misjudgment in the quest’s difficulty.

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