There are two world bosses up in WoW since yesterday, so we jumped into game as our normal trio to get those done early. In previous weeks we’ve not been free on a Wednesday and it gets rapidly harder to find the necessary pug raid to kill such bosses after the first few days. There is a tool, not quite as automated as the Dungeon and Raid Finder tools, that offers a way to look for groups advertising raids to tackles these bosses. After the first couple of days this tool is usually our only hope of taking a boss down.
The first of the bosses we tackled was an imp-mother bonus boss in Suramar, it didn’t seem very popular as there wasn’t a group forming even when we arrived, so we queued using the aforementioned tool, and as usual got dumped in a group of randoms from various servers – half of which were PVP flagged. This aspect of pug-raid play in WoW really annoys me – I play two main-spec healers for the level 110 content and not being able to heal half the raid is so frustrating. It reminded me of my older experiences of public quest content in Rift, where there was almost an expectation from elements of the community to flag.
At least half of the time we’re dumped onto a PVP server anyway with this tool so I’m auto-flagged – sadly the tool doesn’t provide a warning that you’re joining a PVP-realm group and the majority of such groups, based purely on anecdotal experience, seem to be on PVP realms. It would be very nice if Blizzard could fix the tool to allow a toggle “exclude pvp group/realm” option or similar when searching.
I can contrast this with my more recent experiences of public content in Rift: the game has evolved quite a bit since I was last playing regularly. The faction divide has been lowered almost totally, meaning that I now regularly group both with fellow Defiants and one-time-foes from the Guardian faction.
Healing in Rift’s public content is now so much more viable, since all players in the group regardless of faction are counted as friendly targets. I’ve not yet seen any problems with not being able to heal other characters because of PVP flag status.
I’m not expecting Blizzard to head in this direction (less emphasis on faction) from this anytime soon, but it would be nice if we could at least have an option to avoid PVP given that I have always played on a PVE-RP server in the game…