I’ve realised that the MMOs in my current roster a bit too alike. Playing LOTRO as my main solo game, plus SWTOR both solo and in a duo/trio and then Rift as a quartet means I’m playing a lot of that same Everquest/WoW-style gameplay. There are some differences between them, of course, but the combat and linear questing is very much the same model.
In order to add just a little spice I’ve been considering adding something decidedly different. Currently I think the contenders are:
- A return to Elder Scrolls Online with a focus on wandering and crafting/trade
- Archeage with the aim of eventually getting into the farming or trading side
- Black Desert Online with a view to do a lot of trading
As background I’ve dabbled in ESO a couple of times but the game never quite grabbed me. Logging in again I was struck with how effective the cut scenes can be (with a good voice-over artist). I never touched crafting in the game or joined a trading guild so that would have to be something I consider seriously if I do choose ESO.
I recently downloaded Archeage for a quick look since the icon was sat there in the Glyph client tempting me. The game looks really rather lovely, and despite my concerns over the bad news stories relating to it since launch, the server seems busy enough including traders on those steam-wagons contraptions.
I’ve not tried the closed Beta for Black Desert Online so I’ve only read about that game. Watching the odd gameplay video I do find the idea of establishing trading routes between settlements very interesting. I have to admit the idea of gender-locked classes isn’t really my thing. I prefer the styling of Archeage or ESO probably plus those two games both have very flexible class/build systems.
A couple of factors I shall certainly be considering:
- I want to be able to avoid PVP most of the time, if I were to dabble it would have to be on roughly equal terms and not “gank me for my trade goods”.
- The Free to Play models need some further investigation
Much of the bad press that I have read about Archeage is centered around the cash shop – so whether I can play the game casually without needing to splash out lots is certainly a factor. Liore has a nice rant-post about just how bad F2P cash shops have become. Furthermore BDO’s cash shop has made the headlines this week stirring controversy about just how expensive costumes will be (unless the prices are adjusted before launch on March 3rd). I’m not personally affected by this as I’m not that into costume collecting but such high prices might end up spreading into other areas of the game that would. Also apparently the end-game is open PVP; that’s a concern if it stops me from my desired to be an adventurer-trader.
This is just a quick “first thoughts” post, lots more reading to be done but I’d welcome any insights in the comments on any of the three games!