M J at Massively has a post about showing support for the dev team at SoE. Most of my gaming time is spent these days in free-to-play MMOs. So in terms of showing some support via real life cash it comes down to my discretion on what I feel is worthwhile paying for – it’s not the old-school monthly subscription.
I’m usually happy to invest in expansions as they offer more content to play through. I’d rather pay for good (and regular!) content releases than be ‘forced’ to pay for unlocks to necessary features or to remove annoyances. This brings in a discussion about Guild Wars 2’s model versus that of the original Guild Wars game that I read on the Inventory Full blog. The GW1 campaign model is one I like, the devs make new self-contained story arcs and get paid for doing so.
Cash shop spending is more tricksy, I generally limit myself to only spending money in my current ‘main MMO’s store. It’s hard to justify spending money in a game I am barely playing. That does leave me occasionally feeling a twinge of ‘guilt’ for the other virtual worlds I’ve inhabited but that are currently on the shelf where my gaming time is concerned.
For example I logged back into LOTRO fairly recently after reading a post on The Ancient Gaming Noob and was quickly reminded why I’m not currently playing the game. Despite my issues with it I would be very sad were the game to ever shutter. With limited free time though I would rather play Everquest 2 and The Secret World at the moment, but that doesn’t mean I wouldn’t want to return to Middle Earth sometime in the future to continue my adventures.
The issue is whether it’s still around for me when that time comes…