As a trio we moved onto the Blue Mountain zone in our last session. Since we’d spent some time doing action-only missions the time before at the Academy, we chose to go on up to the Franklin mansion for a bit more variety. We’d been here when following the main story (light blue) missions some weeks before.
We did the missions in order starting with a sabotage (yellow) mission set in the nearby mine. This was a solo mission so we ended up playing in “massively solo player RPG” mode for quite a while as it involved a fair amount of exploration in dark mine passages and lots of dodging of tough monsters.
Then we continued with the action mission that was next in the list and low-and-behold it was another very involved solo mission <sigh>.
This mission had an interesting story but far too many ‘trash mob’ fights against monsters that were so tough they barely qualify as such. Given that we’re fairly specialised in the holy trinity roles of tank, healer and dps our experiences were varied. Our healer didn’t die once but took a long time on some of the tougher fights.
Both the dps and my character did succumb at least once but that was, one occasion at least, down to using unorthodox tactics. We both came up with the idea at one point of running past all the super-annoying tough monsters back to the key-mission item to click through to the next stage. Sadly you can’t click items if you’re taking much damage so we both died – but the respawn point is in that room so waiting a few seconds as an anima spirit allowed the monsters to all reset back downstairs and we were through. It’s cheating of a sort but in a poorly balanced mission like that I’d say some creative play can be well worth trying!
A rather mixed review of the first mission hub then, I really enjoyed the sabotage mission despite it being solo but the follow-up had no business being solo given the amount of creatures to fight.