This weekend (09-13th October) has a special bonus weekend in the Secret World. Currently Ability Point (AP) rewards are doubled, this can boost character development significantly as you play. We have played a couple of investigation missions, which generally take more time to figure out than say action missions (killing stuff) but reward a lot of XP and thus AP when you crack them.
The second aspect to this weekend is the presence of random world boss spawns in zones. So far we’ve only joined on the one boss fight in Kingsmouth. At first it didn’t seem as though enough players would gather to take down this raid-level monster but someone called out at the Agartha nexus and the zone quickly flooded with those coming to help out.
Inspecting some of the other players gathering before the fight began we realised as relatively new characters (gear quality mostly 3 or 4) we might not even be able to hit this monstrosity. Certainly in World of Warcraft for instance you can only fight world bosses realistically when you are at the level cap. In most MMOs that are level based you would automatically miss a raid level monster if you weren’t at least max level.
Thankfully Secret World seems to have a much shallower gearing-curve. Despite our relative newness we were able to hit and damage the beast, and my partner’s character could heal the other players. The fight was incredibly laggy so dodging the telegraphed circular attacks was problematic, I died twice since my poor character is a melee/tank spec. I swapped to an improvised pistol build after the second death and proceeded to shoot at the monster from maximum range to give me more dodge time.
It was a fun fight despite the fact we weren’t really contributing that much. I’m really pleased there’s the chance for us to take part in these events from the get-go. Completing the fight gave us an achievement and a random loot bag, I was lucky and got this ‘stylish’ golden bow-tie to wear!