It’s been a busy few days so I’m a bit behind on my normal posting schedule. One quick thought for Neverwinter though is just how different an experience it has been unlocking gated PVE content in the game on different classes. This refers primarily to the requirements of the Icewind Dale campaign, you need to have three boons (permanent stat increases) from an earlier campaign unlocked but also a minimum of 10,000 gearscore.
My first character to level 60, a control wizard, struggled a bit but I ran some epic dungeons with the guild and the tier 2 pieces he has made all the difference for the last few hundred points.
For my second character, a devout cleric, it was noticably harder. I bought a full set of cheap purple gear, fitted the best enchants I had available (rank 5) and still he only barely squeaked over the line after gaining a couple of tier pieces in Dread Ring. That was a lot more care and attention paid to gear than I had my wizard since I was clueless about gear when I was gearing him – I’m pretty sure he still had some rank 4 enchants yet he topped the 10k without any auction house purchases.
Now I have a great weapon fighter also at level 60 and he easily topped 10,000 with all but one slot filled with questing blue armour. We’re not far enough in to either the Tyranny of Dragons or Sharandar campaigns to have earned tier gear just yet. My partner’s devout cleric is behind (just short of 9,000) in the same mix of gear – so clearly there’s a class imbalance where gearing up is concerned.
It could well be partially down to the luck of my character having selected feats that give a stat boost – that probably would raise his gearscore. It could also be gear imbalances as well since all gear is class specific.
The issue is academic at this point as we’re not in a hurry to do Icewind Dale on these latest characters and the Tyranny of Dragons campaign has no gearscore requirement but still the difference irks me especially since cleric is my favourite class…