I’d read online about the coming culmination of the Scarlet storyline and the subsequent destruction of Lion’s Arch as the major city for player characters. This strikes me as sad as I loved the design of the city. I guess it may well inspire current players of Guild Wars 2 to jump into the finale of the Scarlet story arc as they fight to save the ruins of the city.
I have of course been largely absent from the game since last summer, I did see a bit of the Clockwork Chaos event way back in August but since then I’ve not been a fan of Scarlet or the story direction. This latest, overly dramatic episode just reinforces my lack of desire to return to the game. That the city was destroyed not by an elder dragon but by some random, rather messed-up Sylvari is somewhat strange.
I logged back in to Lion’s Arch, or … erm, the ruins of Lion’s Arch to find the usual event busy list of achievements. I ported up to a safer location (I’d logged off on the docks) up by the northern exit to the city and logged back off again.
Destroying the main city hub is certainly one way to shake up the game. In my very humble opinion it sounds very much like the Manga obsession with destroying Tokyo (link to TVTropes – be warned you may lose several hours following links…). Surely they could have just had a one-off climactic battle a la the original Karka event near the city and once defeated everyone could feel super-heroic for saving the city and the day? Bare in mind that in the game’s relatively short life Lion’s Arch has already had a fountain destruction moment as well.
I guess the time I invested in the game was enough to feel something about this, even if it’s just annoyance. That annoyance isn’t just that they’ve nuked such a beautifully designed city – it’s also that the living story continues to be developed in a direction that positively dissuades me from returning.