I’ve been trying to tune out the deluge of tweets and posts from Sony Online Entertainment about Everquest Landmark and some random unannounced MMO for Star Wars Galaxies fans.
Thankfully amidst all this stuff I’m not interested in there was a surprise (at least to me) announcement that Everquest 2 will have a significant change of pace for content release in the future. Gone is the tried and tested annual expansion plus three other sizeable updates. According to the news feature the player base generally feels “meh” about this nowadays. So the plan going forward is:
Basically, we’ve decided to release regular improvements every week, then every month we’ll push something cool to you. Beyond that, we’re focusing the rest of our efforts into making great expansions!
There’s more detail in the news post on the Everquest 2 website: source page. I wonder how this will compare to the Living Story fortnightly content releases for Guild Wars 2? The weekly category includes “holiday events, short adventures” which could compare to the mini-story chunks that comes in the Living Story. The monthly content includes, according to the linked post, things like a dungeon revamp or a quest series.
It could be interpreted as meaning that they’ll be focusing more on re-use of existing assets and zones, leaving the new stuff for the annual expansion proper; that may be an incorrect understanding of what they mean on my part. That’s not necessarily a bad thing, especially if they’re telling new stories in old zones.
I’ll look forward to seeing how this actually plays out in reality.