I play MMOs for a number of reasons , although principally for the multiplayer-world aspect and the fact that their content and features (usually) expand over time. To date I’ve not personally suffered the loss of a MMO shutting down at least while I was actively interested in playing it. The announced shutdown of Vanguard is still sad to me as it feels like a missed gaming opportunity.
Telon is a world that begs to be explored, perhaps if I hadn’t been invested in other games I’d have shrugged off the annoying lag issues and the harsh death penalty. I kind of wish I’d double clicked that desktop icon as I almost have at least a dozen times over the two years of absence. But the sad fact is that this title’s future was already in doubt for me back then due to the PSS/EU fiasco. So does the threat of losing access to an MMO make one more or less inclined to play it, carpe diem or caveat ipsum?
I find myself torn on this issue. I have advocated to others to enjoy their gaming for ‘the now’. Unsubbing from a MMO doesn’t mean you’ve wasted all the time invested, it just means you have free-time for something new. But I’m also a bit loathe to get involved in Vanguard now, sidelining other games that I’m actively playing just to briefly explore more of Telon. Is Vanguard a game I want to play, or the unfulfilled promise of a game I would have wanted to play?