Playing over the weekend with family it was mentioned that some of them have multiple capped characters in WoW (level 90). I have one shaman at the cap and three more characters around level 85, which was the cap in the previous Cataclysm expansion. It’s probably just a reflection of the sheer number of years that I have played WoW that I’ve gotten this far, in other games I’ve barely managed one capped character, if that (one for GW2, SWTOR and Rift – in the latter two cases I haven’t ‘recapped’ characters when expansions increased the cap).
Cuillon of MMO Gumbo had a post recently on having four capped characters in LOTRO; I can’t even imagine the time investment to get this far in LOTRO as I don’t even have one near the cap yet. Yet I can happily contemplate having multiple capped characters in WoW again, a strange quirk of my greater familiarity with the later game?
Leveling the first character in a game is exciting as everything is new and yet to be discovered. But leveling can also seem like an impossible climb – I remember feeling this with my druid in WoW, when I started the cap was level 70. At the time most of the players in the guild had multiple capped characters already, so coming in as a total newbie, needing to climb to the heady heights of level 70 seemed a very long way to go.
I’ve just dinged level 70 on my main in LOTRO, so still 15 levels to go and that’s before the impending cap rise to 95. Maybe it’ll all seem less daunting when I’ve made it to the end on my first character…