Had a session of Guild Wars 2 yesterday with my returned Asura buddy. This was fitting since it was the first anniversary of the games launch. We ran over to Divinity’s Reach first to check out the story although I think he’d missed the earlier Queen’s Jubilee living story episode as the instance turned out to be (without completely spoiling the story of this) Scarlet’s attempt at ‘an abduction’.
Then we headed off into the world to follow a trail set by the Asuran academic/ engineer/ all round genius Emissary Vorpp. This ran quickly to the barrier of needing to take readings from invasions. So we jumped to the ongoing invasion in Sparkfly Fen and proceeded to ‘zerg it up’ with the other players there. After the hour elapsed and victory was still nowhere near in sight the invasion event failed. It appears that we have to take part in five successfully defeated invasions to advance the story with Vorpp. This could be annoying as spending an hour wading through loot to then not make any progress isn’t so great from my perspective.
The fights are fun enough especially with someone else in the room involved as we can coordinate as a pair for combos and ressing. But our play time for GW2 is limited as, hopefully, the SWTOR leveling trio will soon be starting up again. Here’s hoping we manage to get our five successes before this event ends!