Posting on the go so it’ll be brief. All the discussions on the ‘return of the subscription’ have me pondering the PLEX like CREDD in Wildstar.
In Eve there’s a strong element of PVP, whether small pirate actions or massive fleet battles. This PVP serves an important function as a substantial money sink. I wonder if the Carbine devs expect similar in wildstar to prevent CREDD trading from, potentially, flooding the in-game economy with real money traded cash?
Many AAA MMOs have had problems with inflation. I imagine in any game with a mechanism for trading real money for cash that the economy would need tighter controls and carefully designed money sinks to keep the CREDDs flowing.