Monthly Archives: June 2013

GW2: give in to the chaos?

When I sit down to play a MMO I often have a goal or two in mind, quite possibly only something vague but a general idea of what I want to continue or finish on a given character. I’m very … Continue reading

Posted in Guild Wars, MMORPG | 2 Comments

Chasing free to play populations

The conversion of Rift to Free to Play is the latest in quite a long series of such conversions; DDO, LoTRO, EQ2, Conan, Star Trek Online, Vanguard, The Secret World, SWTOR, Tera, Rift – the list goes on and on … Continue reading

Posted in EQ2, FFXIV, Guild Wars, MMORPG, Neverwinter, Rift | 2 Comments

EQ2: Back for some crafting

Just for a change last night I logged back into EQ2 to do some gathering and crafting. Gathering in EQ2 never has to just be gathering, since it has shinies as well. The jumping mount combined with “say no to … Continue reading

Posted in EQ2, MMORPG

Guild Wars 2: mixed mode gameplay (edited: now with more fur)

[edit: I was missing pictures for section 2 when I wrote this post, so I’ve expanded the Charr daily section.] Last night’s Guild Wars 2 session came in several parts or modes: 1. Pressing through Orr for personal story We’re … Continue reading

Posted in MMORPG

Free to play imagined and reality

Rohan of Blessing of Kings has a post linking to and discussing another blog post by Klepsacovic. Rohan discusses and expands on Klepsacovic’s post about the disconnect between the apparent imagined version of the free to play model and the reality most companies in … Continue reading

Posted in EQ2, Guild Wars, LotRO, MMORPG, SWTOR | 1 Comment

SWTOR: Imperial trio progress

The latest session of our Imperial trio involved us closing in on the end of the Dromund Kaas mission arc and some heroic ‘fun’. I’ve said before that I love the group content in SWTOR and overall heroic 4’s are … Continue reading

Posted in MMORPG, SWTOR | 2 Comments

Weekend mixed bag

Amidst study and travel to see family, I did manage to squeeze in a few gaming sessions. Our Imperial leveling trio played again, our Juggernaut tank’s problems with heroic zone mobs having excessive stuns chimes rather well with the latest … Continue reading

Posted in Guild Wars, MMORPG