I’ve found via Uriah Nool‘s blog that there’s now a dev blog showcasing the FATE scaling event system for the revamp of Final Fantasy XIV. This looks pretty interesting to me as I’m a fan of public quests as implemented in games like Rift and Guild Wars 2.
I played FFXIV briefly in its version 1.0 incarnation. In the end the battle against the user interface was too much for my moderate level of patience. The crafting was certainly interesting though and the world had a tonne of unique character and charm. So I’m watching warily for the remake to see what has improved or been added. The game, when it relaunches, could well be worth trying out I think. The FATE system certainly has raised my level of interested a few notches.