I just played a session of Rift, and dinged level 52 finally. I’ve finished all the story quests and investigation/clicking things quests for Cape Jule and City Core yet I only just made level 52. I guess I’m supposed to be doing some dungeons or rifts/invasions as well.
The XP curve does seem a bit steep given that the bulk of the playerbase, like WoW and other similar games, is expected to sit at cap for the vast majority of the lifetime of an expansion. Guild Wars 2 has a flat leveling curve so we’re finding the levels go by quickly when we find time to actually play. But going back to Rift after a session or two in GW2 really hits home how the more standard exponential XP curve gets pretty steep.
I wonder how Rift compares to other games in this regard? I have the feeling that LoTRO is pretty punishing from level 30 onwards, leveling takes a long time. Time-wise I’m spending a lot of time doing the carnage quests (kill X creatures) when actually they give about 50% of the equivalent experience for an investigation quest in the same area. I suppose you get the kill XP to balance that but it seems a bad time investment in comparison.
I actually dinged while closing a rift with a random player near to Tulan in Cape Jule. It stood out as a rather different take on the usual. We had to use our planar energy to buff this rebellious denizen of the plane of fire (similar to the onslaught quest type from Ember Isle). Then we had to jump on his friends to wake them up (I kid you not!) and defend the group from waves of angry fire creatures. It was a funny rift sequence and a nice light-hearted note to end the session on.