Monthly Archives: October 2012

Glorious sights and chaotic combats

I just had an amazing session of GW2 on our Azura. It was, as the title says, one of glorious sights and chaotic combat. The session started with some sumptuous showcase designs, more pirate-wreck-themed architecture in Lion’s Arch. I just … Continue reading

Posted in Gaming, Guild Wars

Preparations complete

My rather reduced list of preparations for Storm Legion is now complete. I have crafted an epic shoulders piece and an epic helmet from the cheapest epic recipes I could learn. I do not stand a hope of collecting enough epic … Continue reading

Posted in Gaming, Rift

Missed events and lasting changes

Posting screenshots about the Halloween event in GW2 would be automatically spoilerish at the moment. Yesterday there was a ‘special event’ pre-announcement – something would happen in Lion’s Arch at a set time (early evening in UK as it happens). … Continue reading

Posted in Gaming, Guild Wars | 2 Comments

More Storm Legion thoughts

The class reveal for the Defiler was given in a live stream on Friday (Youtube version here). It was a relatively short video since they concentrated on the class and not going into details on other expansion features, though I … Continue reading

Posted in Gaming, Rift

The building storm reaches Meridian

Over the last couple of days I’ve experienced phase two of the pre-expansion build up in Rift. So far I’ve been impressed with the atmosphere created and the ease of getting into the action. For phase 2 the two faction … Continue reading

Posted in Gaming, Rift

Events, bugs and the Mad King (GW2)

Randomly last night we discovered a use for the dwarven key we’d found in our current zone – a moment of real excitement! The foul creature we released kept summoning adds (no spoilers so I’ll keep it vague). We were … Continue reading

Posted in Gaming, Guild Wars | 1 Comment

The population tipping point

I’ve been wondering about server populations and the effect it has on me as a player. I’m sure that the collapse in player population had an effect on my enjoyment of SWTOR, it also was a factor in the ease … Continue reading

Posted in Gaming, Rift | 1 Comment