Monthly Archives: December 2011

World of Nerfcraft

A quick post to display my dismay at yet more simplifications of old world dungeons in the upcoming Mists of Pandaria expansion:┬áMists of Pandaria Dungeons and Raids Recap, Jobs at Curse Of course, this is me channeling the Grinch as … Continue reading

Posted in MMORPG, World of Warcraft | 1 Comment

Happy holidays

Happy christmas, Frohe Weihnachten, Feliz Navidad, Feliz Natal, Joeux Noel! Sadly no festive pics as I’m travelling, so back to blogging after the seasonal weekend!

Posted in MMORPG | 2 Comments


Since I have my usual pre-Christmas bout of flu at the moment I lay awake some time last night unable to sleep. My thoughts randomly turned to Dune and the lack of a Dune MMORPG on the market. I new … Continue reading

Posted in MMORPG | 1 Comment

A healer’s perspective

Had a fun session in SWTOR yesterday duo’ing some heroics and then also running the Esseles flashpoint with my guild for the second time. Now during beta and since I have died while solo questing. It’s easy to overpull if … Continue reading

Posted in MMORPG, SWTOR | 1 Comment

Dungeon Maker

EQ2 has now in the current expansion the rather interesting, Neverwinter Nights-esque, Dungeon Maker. A system which allows players to build and publish their own dungeons. This of course could allow for almost infinite new content to be generated out … Continue reading

Posted in EQ2, MMORPG

Skill options in branching conversations

One of the features I loved in Neverwinter Nights and KOTOR was the inclusion, within branching conversations with NPCs, of skill-based choices. So in those games, both based on Wizards of the Coasts d20 ruleset (a la Dungeons and Dragons … Continue reading

Posted in MMORPG, SWTOR | 2 Comments

Goody two-shoes

Having sampled the morale complexity of some of the choices in the Sith Warrior and Inquisitor starter stories, I was slighly worried that the Jedi Consular story might be somehow more bland or ‘goody two-shoes’ in comparison. In fact so … Continue reading