I’ve found myself rather enjoying FFXIV as I play on into my extra week of free time. The game has a language of its own; with activities like guildhests and guildleves. The former seem to be single fight practice instances for group play. The latter are daily quests which you trigger in a marked zone of the open world; guildleves cover combat, gathering and crafting activities.
I’ve mostly been doing questing and FATEs so far in the game but eventually I did enough of the quests related to helping the local guards to unlock the guildleve system. Like a lot of game elements, the guildleve system is not available at first for A Realm Reborn players – you have to unlock it by following the city quests in your starter zone. The combat-oriented battleleves I’ve done so far seem easy enough. I’ve done three on +4 level difficulty without being in any real danger.
I’ve also done two guildhests, repeatable quests that teleport you into a random group instance. These are simple tasks, so far both were single fights with a few adds to the main boss creature. I joined both as healer and was able to avoid any deaths although I did have to concentrate on healing more than doing damage. The general level of player skill hasn’t been that bad considering these are effectively introductory content. The rewards from guildhests are a good amount of XP and a serious amount of money. Doing two took my total money from about 5K gil to nearer 8K!
I also did a rather fun FATE involving a nasty giant slug. The creature had a large area damage attack. Initially I healed an archer who was kitting the thing around in circles like a pro. Then a lancer joined who kept stabbing the thing in the back but also taking unnecessary damage from the area attack – typical melee DPS not moving out of telegraphed attacks! It was a movement heavy fight as the archer was kite-tanking the thing. When it ‘died’ I was shocked to see it split into two, we killed those and then they both split again! Suddenly we were facing a rapidly multiplying crowd of mini-bosses.
At this stage I had to have shout for some common sense. I was getting beat on by several of the beasts and the others (by now a pugilist had also joined the fray) were too busy in “solo mode” to pay attention. A quick “tank them or no heals people!” and the archer and the lancer started quickly peeling them off me. Nice that they did actually pay attention to a request during a FATE as these events do tend to be a bit of a mindless zerg.
All in all a good session of group content and a chance to start developing a sense of healing in the game.