I’m doing a lot of self-reflection and attempts at future planning related to study and work at the moment and that mood or mindset has been affecting my thoughts on the games I’m playing as well.
I’ve been contemplating joining a guild in Rift or maybe even EQ2 since most MMOs are simply less fun to play solo from my own very personal perspective. The times I’ve enjoyed the most in various games were when the guild chat was buzzing and grouping was easy and relaxed – the first couple of years of WoW, the first few months of SWTOR, LoTRO around the time of Mirkwood’s release.
I’m a 100% PVE leveling/story devotee, but I haven’t any real desire to raid. Since I’ve been studying alongside work for years now I have issues meeting a fixed raiding schedule due to other time pressures. This makes me a somewhat awkward fit for most PVE-focussed guilds. I can join in on dungeon runs but I’m not likely to keep up with gear progression due to time constraints. I can think of several times in various games where all the action is at the newly raised level cap and I haven’t even reached the original one yet (coming late to the party is never a good experience).
Although I’ve played Rift pretty heavily recently, well heavily for me, I’m still only level 51 and the first two zones of Brevane are almost devoid of other players. The fun instant adventure feature isn’t working anymore since it dumps me in a raid of one (myself) more often than not.
I guess this is a player-centric ‘issue’ in most games, the majority play more than I do so I’m destined to always fall behind. My fault as it were, or at least my schedules and tendency to play more than one game.
Thinking back on my WoW years there was one particular factor that really helped our guild stay strong for a long time – we made playing with each other a priority over personal or character goals. We all had plenty of alts at various levels so we could play together as much as possible despite the lack of any mentoring or similar in WoW (from that perspective it’s still *the* most group-unfriendly MMO around).
Other guilds I have joined haven’t had this esprit de corps, the binding principle to keep people playing together. I’m as much to blame as anyone else in these guilds – I never felt as involved as I did with that WoW guild so I didn’t always stop questing to do a dungeon or jump across the game world to help a guild-mate with an elite.
So I guess I need somehow to find a guild that has a similar ethos. Finding one where people play content just to play together and not for progression/tokens/loot is my MMO ideal.