We were playing GW2 together yesterday and an event popped to escort a spirit back to its body.
Now we’d done this particular event, or the end of it anyway only a day or so before so we started out helping it but then decided to leave and go do the next vista and point of interest the opposite direction. That was when the spirit called for help, in a quavering ethereal voice (note text chat boxed in red).
Boy did we feel like absolute cads for abandoning it to go do something else. One shared look of guilt later and we were bounding, as only asura can, down the hill to come to the embattled spirits rescue. Thankfully we weren’t that far and we saved it from the evil hylek hordes attacking it.
It’s a rare example of a well characterised NPC actually making us change our minds, in effect making us feel *that* immersed in the game as to forget about meta goals or progression. I hope I find more of these in GW2, a promising start though!