I’ve spent a good amount of time this weekend with my partner duo’ing through Guild Wars 1 trying to get a few more points for our Hall of Monuments. It’s the last weekend we’ll have to play it together before Guild Wars 2 launches.
Guild Wars 1 has some wonderful story and artwork, but the gameplay is generally a slog and a half. Large zones full of grouped monsters, that can detect you if you get close to them. Many patrols and fast moving roaming dangers – usually if one spots you a hidden reinforcement group will come running over the hill or round the corner before you’ve finished the lone wanderer.
Challenging fights isn’t the issue though, the issue is the very, very old-school concept of everything resetting if you die. You have to restart the mission from scratch, killing all of those nasty groups you have already killed again (and again, and again). It’s very easy to feel like you’re head-butting a brick wall after a few wipes in this game.
However despite many setbacks we actually completed the Prophecies campaign which unlocks one more point in the HoM. Also we managed to finish leveling our Hounds of Balzathar, a level 20 pet nets us one more point in the HoM. So we now have a grand total of seven points. Next it was time to look at prestige armour, a full set unlocks another point.
At this point my character had 27 platinum. It would take 60, plus a ton of crafting materials to make a full set; so at present I have the chest-slot dress only. Three more pieces to make and more money than I’ll have time to make. Nice to see my character in something new though as she’s worn the same style since level 1!
So I think I’ll be sticking at seven points, anything more is simply too time consuming. Maybe I’ll come back to Guild Wars 1 someday but I sincerely doubt I’ll have any reason to anytime soon. I have only one, very busy week before I’m off travelling for a further two weeks. So when I’m back again and have the free time I’ll be logging into the future Tyria of the sequel.